import {
  WebGLRenderTarget,
  ShaderMaterial
} from '../../../src/Three';

import { Pass } from './Pass';

export class AfterimagePass extends Pass {
  constructor(damp?: number);
  shader: object;
  uniforms: object;
  textureComp: WebGLRenderTarget;
  textureOld: WebGLRenderTarget;
  shaderMaterial: ShaderMaterial;
  compFsQuad: object;
  copyFsQuad: object;
}
